Creature FX TD
Creature FX TD
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We are very excited to be looking for an experienced Creature FX TD to join our growing crew.

Employment period: Contract length negotiable, with an immediate start.

Location: Adelaide, Australia. This position is open to Australian and international applicants. Visa and relocation assistance provided where applicable.

Position Overview

The successful applicant will be responsible for creating and maintaining hair and fur simulations for characters, and creatures. As a Creature FX TD you will work closely with our Modellers, Animators and Effects team to develop and refine sims that meet specific creative and technical VFX requirements.

Your previous titles include Creature FX TD, CFX Artist, Creature TD and/or Groom TD. Muscle experience is a plus.

Responsibilities
  • Troubleshoot and fix hair/fur simulation issues, collect artistic feedback and fine-tune sim behaviour.
  • Script utilities/tools/plug-ins in various software packages.
  • Maintain integrity and structure of the pipeline & workflow.
  • Meet delivery deadlines within production constraints.
  • Provide regular updates & present your work in progress to department and show supervisors, informing them of any issues that may affect progress, offering solutions as required.
  • All artists at RSP are expected to lead by example through mentoring and developing less experienced team members. Knowledge sharing is expected in this role.
  • Promote a collaborative and enjoyable workplace, influencing morale, fostering purposeful discussion and positive work ethic.
Required skills and experience
  • Minimum 4 years of relevant character effects experience across high-end feature film.
  • Degree in Computer Science, Engineering, Mathematics or equivalent industry focussed experience.
  • Experience with hair simulation is a must.
  • Experience with hair simulation in Yeti, Maya Hair, nCloth, nParticle etc.
  • Expertise with Maya and/or other high-end animation software.
  • Experience with Mel, Python, or other scripting languages.
  • Experience with Muscle simulation a plus.
  • Experience in corrective sculpting. Knowledge of anatomy and enveloping.
  • Proficiency with Linux required.
  • Experience with performance capture is a plus [rig hookups, offset rigs, re-targeting etc.].
  • Experience with C++ is a plus.
  • Strong initiative and problem solving skills.
  • Excellent communication and organisational skills.
  • Visual Effects, Fine Art, Computer Science, Physics or Mathematics or related tertiary qualification may be required for international applicants.
To apply

Click the Apply button below. All applications will initially receive an automatic reply. Those closely matching this job description will be contacted for further information.

Please review our Privacy Policy for information on how we collect and store your data.

We are very excited to be looking for an experienced Creature FX TD to join our growing crew.

Employment period: Contract length negotiable, with an immediate start.

Location: Adelaide, Australia. This position is open to Australian and international applicants. Visa and relocation assistance provided where applicable.

Position Overview

The successful applicant will be responsible for creating and maintaining hair and fur simulations for characters, and creatures. As a Creature FX TD you will work closely with our Modellers, Animators and Effects team to develop and refine sims that meet specific creative and technical VFX requirements.

Your previous titles include Creature FX TD, CFX Artist, Creature TD and/or Groom TD. Muscle experience is a plus.

Responsibilities
  • Troubleshoot and fix hair/fur simulation issues, collect artistic feedback and fine-tune sim behaviour.
  • Script utilities/tools/plug-ins in various software packages.
  • Maintain integrity and structure of the pipeline & workflow.
  • Meet delivery deadlines within production constraints.
  • Provide regular updates & present your work in progress to department and show supervisors, informing them of any issues that may affect progress, offering solutions as required.
  • All artists at RSP are expected to lead by example through mentoring and developing less experienced team members. Knowledge sharing is expected in this role.
  • Promote a collaborative and enjoyable workplace, influencing morale, fostering purposeful discussion and positive work ethic.
Required skills and experience
  • Minimum 4 years of relevant character effects experience across high-end feature film.
  • Degree in Computer Science, Engineering, Mathematics or equivalent industry focussed experience.
  • Experience with hair simulation is a must.
  • Experience with hair simulation in Yeti, Maya Hair, nCloth, nParticle etc.
  • Expertise with Maya and/or other high-end animation software.
  • Experience with Mel, Python, or other scripting languages.
  • Experience with Muscle simulation a plus.
  • Experience in corrective sculpting. Knowledge of anatomy and enveloping.
  • Proficiency with Linux required.
  • Experience with performance capture is a plus [rig hookups, offset rigs, re-targeting etc.].
  • Experience with C++ is a plus.
  • Strong initiative and problem solving skills.
  • Excellent communication and organisational skills.
  • Visual Effects, Fine Art, Computer Science, Physics or Mathematics or related tertiary qualification may be required for international applicants.
To apply

Click the Apply button below. All applications will initially receive an automatic reply. Those closely matching this job description will be contacted for further information.

Please review our Privacy Policy for information on how we collect and store your data.

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Did you know that cineSync and cineSpace were technologies created by RSP?
Contact us:

Level 1, 180 Pulteney Street Adelaide, South Australia 5000 Australia

+61 8 8400 6400 vfxinfo@rsp.com.au

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Contact us:

Level 1, 180 Pulteney Street Adelaide, South Australia 5000 Australia

+61 8 8400 6400 vfxinfo@rsp.com.au

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