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  • RSP were awarded the action sequence where Ninjas battle Samurais in a surprise night-time attack. Temp VFX shots were turned around in the first weekend of the project, to ensure that VFX Supervisor Jeffrey A Okun & Director Edward Zwick could get a feel for the timing of the sequence as soon as possible.  The effects that RSP contributed had to be believeable, and pass by unnoticed so that the audience concentrated on the main action of the sequence – which was a spectacularly choreographed action sequence that stood out as one of the best [and scariest] in the film.

    The development of the sequence saw the use of a Blood Dictionary, which allowed RSP & the production team to communicate the types of horrific wounds and blood spurts that various shots would require.  In addition to adding blood, RSP also were tasked with removing the blood from an actor’s collar to ensure it didn’t detract from the scene.  Whilst RSP spent weeks developing the effect, the shots in the movie pass by unnoticed, just as they were intended.

    RSP were awarded the action sequence where Ninjas battle Samurais in a surprise night-time attack. Temp VFX shots were turned around in the first weekend of the project, to ensure that VFX Supervisor Jeffrey A Okun & Director Edward Zwick could get a feel for the timing of the sequence as soon as possible.  The effects that RSP contributed had to be believeable, and pass by unnoticed so that the audience concentrated on the main action of the sequence – which was a spectacularly choreographed action sequence that stood out as one of the best [and scariest] in the film.

    The development of the sequence saw the use of a Blood Dictionary, which allowed RSP & the production team to communicate the types of horrific wounds and blood spurts that various shots would require.  In addition to adding blood, RSP also were tasked with removing the blood from an actor’s collar to ensure it didn’t detract from the scene.  Whilst RSP spent weeks developing the effect, the shots in the movie pass by unnoticed, just as they were intended.

    Credits & Crew
    Director:
    Edward Zwick
    VFX Producer:
    Thomas Boland
    VFX Supervisor:
    Jeffrey A. Okun
    Rising Sun Pictures:
    Adam Paschke Alex Fry Anthony Menasse Ben Paschke Ben Roberts Bryan Jones Campbell Rose Colin Rhodes Dan Wills Evan Shipard Ian Cope James Whitlam Jason Madigan Jeremy Pronk Joe Connellan Kyle Goodsell Luke Emrose Malcolm Humphreys Matt Aldous Nick Beagley Sara Henschke Tim Crosbie Tim Kings-Lynne Tony Clark Will Gammon
    Director:
    Edward Zwick
    VFX Producer:
    Thomas Boland
    VFX Supervisor:
    Jeffrey A. Okun
    Rising Sun Pictures:
    Adam Paschke Alex Fry Anthony Menasse Ben Paschke Ben Roberts Bryan Jones Campbell Rose Colin Rhodes Dan Wills Evan Shipard Ian Cope James Whitlam Jason Madigan Jeremy Pronk Joe Connellan Kyle Goodsell Luke Emrose Malcolm Humphreys Matt Aldous Nick Beagley Sara Henschke Tim Crosbie Tim Kings-Lynne Tony Clark Will Gammon

    Lens Grids can also be used for giant games of chess.
    Contact us:

    Level 1, 180 Pulteney Street Adelaide, South Australia 5000 Australia

    +61 8 8400 6400 vfxinfo@rsp.com.au

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    Contact us:

    Level 1, 180 Pulteney Street Adelaide, South Australia 5000 Australia

    +61 8 8400 6400 vfxinfo@rsp.com.au

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